Campaña |
---|
UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Members of the Galaladz tribe were known for recklessly charging into battle without regard for their own safety. Even in captivity, many of them maintained this tradition in the Lavinian arenas, which delighted the bloodthirsty crowds to no end. Such a warrior became known as a Murmillo.
Notas Especiales: Usar un ataque de carga dobla tanto el daño infligido como el sufrido. Esto no afecta a sus ataques defensivos, en respuesta a ataques enemigos.
Procede de: | Gallus |
---|---|
Se convierte en: | Murmillo Leonis |
Coste: | 26 |
PV: | 55 |
Movimiento: | 5 |
PX: | 60 |
Level: | 2 |
Alineamiento: | neutral |
ID | Magni Murmillo |
Habilidades: |
long sword de corte | 10 - 3 cuerpo a cuerpo | carga |
Resistencias: | |
---|---|
de corte | 20% |
de penetración | 20% |
de impacto | 10% |
de fuego | 0% |
de frío | 0% |
arcano | 10% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 100 | 10% |
Aguas someras | 4 | 10% |
Aldea | 1 | 50% |
Arena | 1 | 30% |
Arrecife costero | - | 0% |
Bosque | 2 | 40% |
Campo de setas | 2 | 60% |
Castillo | 1 | 50% |
Colinas | 1 | 50% |
Congelado | 3 | 10% |
Cueva | 2 | 30% |
Impenetrable | 100 | 90% |
Intransitable | 100 | 0% |
Llano | 1 | 30% |
Montañas | 3 | 50% |
Pantano | 4 | 10% |